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- Dicemaster - Cities of Doom ™
- 32 dice
- 1 Identity Die (d8, 22mm) *
- 1 Character Die (d6, 22mm)
- 2 Weapon Dice (d6, 18mm)
- 1 Site Die (d6, 22mm)
- 2 Landscape Dice (d6, 18mm)
- 1 Monster Die (d6, 22mm)
- 1 Magic Die (d6, 22mm)
- 5 Combat Dice (d6, 16mm)
- Action Dice (d6, 18mm)
- 2 Rune Stealer Action Dice
- 10 Standart Action Die
- 2 Ring Action Dice
- 2 Random Action Dice *
- 2 Rune Die (d6, 16mm)
- * = random dice, all other are fixed in every set.
- Rulebook and 6 Runes
- - out of print -
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- Dicemaster - Wilds of Domm ™
- 26 dice
- 1 Encounter Generation Die (d6, 22mm)
- 1 Major Encounter Die (d10, 22mm)
- 1 Great Troll Die (d6, 22mm)
- 7 Monster Combat Dice (d6, 16mm)
- 1 Normal Healing Die (d6, 22mm)
- 1 Special Encounter Die (d12, 22mm)
- 7 Massed Creatures Dice (d6, 18mm)
- 1 Normal Improvised Weapon Die (d6, 18mm)
- 3 Expert Combat Dice (d6, 16mm)
- 3 Eagle Dice (d6, 18mm)
- - out of print -
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- Dicemaster - Doom Cubes ™
- 8 dice
- 4 common Random Action Dice (d6, 18mm)
- 3 uncommon Random Action Dice (d6, 18mm)
one may be a Special Improvised Weapon Die
- 1 rare Random Action Dice (d6, 18mm)
sometimes replaced with a Special Die, like the Special Healing Die.
- - out of print -
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