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        Dicemaster - Cities of Doom ™
                 32 dice  1 Identity Die (d8, 22mm) * 1 Character Die (d6, 22mm) 2 Weapon Dice (d6, 18mm) 1 Site Die (d6, 22mm) 2 Landscape Dice (d6, 18mm) 1 Monster Die (d6, 22mm) 1 Magic Die (d6, 22mm) 5 Combat Dice (d6, 16mm)Action Dice (d6, 18mm)
                 	
                          2 Rune Stealer Action Dice 10 Standart Action Die 2 Ring Action Dice 2 Random Action Dice * 2 Rune Die (d6, 16mm)* = random dice, all other are fixed in every set. Rulebook and 6 Runes - out of print - |  
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        Dicemaster - Wilds of Domm ™
                 26 dice 1 Encounter Generation Die (d6, 22mm) 1 Major Encounter Die (d10, 22mm) 1 Great Troll Die (d6, 22mm) 7 Monster Combat Dice (d6, 16mm) 1 Normal Healing Die (d6, 22mm) 1 Special Encounter Die (d12, 22mm) 7 Massed Creatures Dice (d6, 18mm) 1 Normal Improvised Weapon Die (d6, 18mm) 3 Expert Combat Dice (d6, 16mm) 3 Eagle Dice (d6, 18mm) - out of print - |  
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        Dicemaster - Doom Cubes ™
            	8 dice 4 common Random Action Dice (d6, 18mm) 3 uncommon Random Action Dice (d6, 18mm) one may be a Special Improvised Weapon Die
 1 rare Random Action Dice (d6, 18mm) sometimes replaced with a Special Die, like the Special Healing Die.
 - out of print - |  |